davidchu
RSS
  • Home
  • Publications
  • Projects
  • Bio
  • Misc
[SoCC2015] dJay: Enabling High-density Multi-tenancy for Cloud Gaming Servers with Dynamic Cost-Benefit GPU Load Balancing [TMC] Mobile Motion Gaming: Enabling a New Class of Phone-to-Phone Action Games on Commodity Phones

Invited Papers

By davidchu On December 15, 2015 · Leave a Comment · In ShowOnPublicationsPage
  • [GetMobile] Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming
    Kyungmin Lee, David Chu, Eduardo Cuervo, Johannes Kopf, Yury Degtyarev, Sergey Grizan, Alec Wolman, Jason Flinn.
  • [Pervasive Computing] SwordFight: Exploring Phone-to-Phone Motion Games
    Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda.
  • [TMC] Mobile Motion Gaming: Enabling a New Class of Phone-to-Phone Action Games on Commodity Phones
    Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda.
Share →
Tweet
    • Home
    • Publications
    • Projects
    • Bio
    • Misc