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[TMC] Mobile Motion Gaming: Enabling a New Class of Phone-to-Phone Action Games on Commodity Phones [GetMobile] Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming

[Pervasive Computing] SwordFight: Exploring Phone-to-Phone Motion Games

By davidchu On December 15, 2015 · Leave a Comment · In Publications

Zengbin Zhang, David Chu, Xiaomeng Chen,  Thomas Moscibroda.  SwordFight: Exploring Phone-to-Phone Motion Games. In Pervasive Computing, 2012.

Paper: pervasive_computing_swordfight

See also: project page.

Tagged with: invitedpaper • mmg • pervasivecomputing 
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  • David Chu
    Research and Engineering Manager
    Google
    Seattle, WA
    chudavid@google.com
    davidchu@bawakayi.com

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